Chris
Bailey
Chris
Bailey grew up reading superhero
and monster comics in Portland, Oregon and graduated from Reynolds
High School. He never planned on becoming an animator or director,
he simply "knew" that he would be drawing comic books for a living.
If it wasn't for an article he read on Disney Animation in The Comics
Journal, he'd probably be doing just that. "I was a Junior in High
School and had just discovered, or rather, rediscovered the old Warner
Bros. cartoons on TV." Chris said. "I specifically remember
this Chuck Jones Pepe Le Pew cartoon that just cracked me up. I guess
I was seeing the little womanizer through post pubescent eyes for
the first time. Lol.” Later, he read in the Comics Journal that the
California Institute of the Arts in Valencia, CA had a Disney animation
program. That sounded like an exciting alternative to a traditional
art college, so he spent the next 6 months working on a portfolio
and was accepted in the Spring of his Senior year.
Cal Arts was a culture
shock for Chris. "The other students had wanted to be Disney animators
for their whole lives just like I had wanted to draw comics," Chris
explains. "They had seen all the Disney Classics, knew the names of
the Disney animators and directors and I was lost. I had only seen
a few of the Disney films growing up and while I liked them, I was
drawn more toward action adventure. In the Disney cartoons, just as
the tension would build, they would throw in some gag to let the kids
know that everything would be 'ok.' I hated that. I wanted to believe
that the character could die. Lol." Within a few years of leaving
Cal Arts, Chris was employed as an animator at Disney Feature Animation
on The LITTLE MERMAID where he stayed for ten years, animating
and directing on a variety of projects.
In
between Cal Arts and Disney, Chris had the opportunity to animate
some computer generated spaceships. This was before the big animation
boom of the 90s and jobs were scarce. "I had no particular passion
for computer animation. My goal was to become more employable so that
I wouldn't starve." That opportunity has served him well and has allowed
Bailey to jump back and forth from the CG animation world and the
traditional animation world. Always looking for new challenges, Chris
supervised the animation and did the character design for Paula Abdul's
video OPPOSITES ATTRACT where
she danced alongside a distinctly 2-D Scat Cat. This was done after
hours and on weekends during a lull at Disney between The LITTLE
MERMAID and The RESCUERS DOWN UNDER.
Chris had a pencil test machine set up in his garage where animators
would test their animation. After that, Chris began directing theme
park projects for Disney which include IT'S TOUGH TO BE
A BUG in Disney Wild Kingdom
and Disney's California Adventure Park and
the It's a Small World Post Show in
Paris Disneyland. He also served as the "Cat Animation Supervisor"
on HOCUS POCUS, coordinating
the live action, animatronic and animated cat for the film starring
Bette Midler. Chris' direction on Mickey Mouse's RUNAWAY
BRAIN earned him an Academy Award nomination
in 1995.
Chris returned to animating
for the film HERCULES, but left Disney when
his obligation on Nessus was complete. It was during this time that
he wrote and drew a short comic book story called MAJOR
DAMAGE, about a little boy and his favorite comic book
and video game hero, Major Damage. The comic story sat unpublished
as Damage took a backseat to Chris' film projects. It had been scarcely
six months since he had left Disney, but Chris was now back as CG
Animation Supervisor on the live action films, DEEP RISING,
MIGHTY JOE YOUNG and the theme park film, IT'S
TOUGH to be a BUG, playing in Disney's Wild Kingdom
and Disney's California Adventure.
In
Chris' spare time, the Major Damage comic story was expanded into
a storyboard for a short film. "I wanted to make it in CG," he says,
“but the technology didn't exist for me to produce it as a one man
show." Chris mentioned Major Damage while a guest speaker for the
"Women in Animation" group and met independant film producer, Kellie-Bea
Cooper. "She put Damage on the fast track. Between her, myself
and CG Supervisor Doug Cooper, we had the creative,
technical and organizational chops to make it happen. She coordinated
our alliances with HP and Alias|Wavefront
for our hardware and software needs and was on a constant recruiting
drive soliciting help from friends and colleagues in the animation
industry." For the next two years, Chris, Kellie-Bea and Doug and
an international crew of about 100 worked between the cracks of their
day jobs to bring Major Damage to life.
Chris'
recent credits include producing and directing KIM POSSIBLE,
animation director on X-MEN II, GARFIELD, FAT ALBERT and
GARFIELD II.
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